The world of tabletop games is a lot bigger than most people realize. In fact it's so big that the idea of investigating it can actually be kind of intimidating. When you see all those games you've never heard of, with rules and concepts and themes you've never seen before in a game, it's hard to know where to start.
The answer is: start with the SnakesCast. Every week, we'll bring you ten or fifteen minutes' worth of banter about what makes these games worth playing. With a different theme every episode and a rotating cast of both gurus and non-gurus from Toronto's premiere boardgame café, we'll show you just how much there is to play with out there.
370 Available Episodes (370 Total)Average duration: 00:17:16
Jun 22, 2018
Canadian Board Games, Part 3 - Toronto designers and designers' nights
00:18:29
This week on the SnakesCast, we turn the focus on designers from Canada, many of whom are friends and visitors at the café. Today, Friday June 22nd 2018, we look at Toronto-based designers, including Paul Tseng, Steve Tassie, Jonathan Moriarty, Eric M. Lang (now in Singapore), Daryl Andrews and Christopher Chung. We also look at game designers' nights and how key they can be in the development process.
Jun 20, 2018
Canadian Board Games, Part 2 - Classics from Canada
00:10:40
This week on the SnakesCast, we turn the focus on designers from Canada, many of whom are friends and visitors at the café. Today, Wednesday June 20th 2018, we discuss games by Scott Abbott, Chris Haney, Laura Robinson, Paul Toyne, Tom Quinn, Ted Quinn, Mark Sherry, and Conor McGoey.
Jun 18, 2018
Canadian Board Games, Part 1 - We stand on guard for games
00:10:57
This week on the SnakesCast, we turn the focus on designers from Canada, many of whom are friends and visitors at the café. Today, Monday June 18th 2018, we discuss games by Daryl Andrews, Christopher Chung, Jay Cormier and Sen-Foong Lim.
Jun 15, 2018
Trick-Taking Games, Part 3 - Looking towards potential evolution
00:11:35
Choose your cards carefully this week on the SnakesCast, as we take a close look at trick-taking games. Today, Friday June 15th 2018, we discuss some other games, look at the use of theme in trick-taking games, and talk about where the mechanism could go in the future.
Jun 13, 2018
Trick-Taking Games, Part 2 - Contemporary examples
00:09:17
Choose your cards carefully this week on the SnakesCast, as we take a close look at trick-taking games. Today, Wednesday June 13th 2018, we continue by looking at some excellent examples of contemporary trick-taking games, and start observing things that may have been inspired by them.
Jun 11, 2018
Trick-Taking Games, Part 1 - What is trick-taking?
00:09:13
Choose your cards carefully this week on the SnakesCast, as we take a close look at trick-taking games. Today, Monday June 11th 2018, we begin by asking what trick-taking is, where it came from, giving some examples of well-known games, and looking at why we think it is not more prevalent in modern board gaming.
Jun 08, 2018
Non-verbal Gaming, Part 3 - Further examples of non-verbal communication in gaming
00:18:18
This week's SnakesCast examines gaming without speaking, whether that is a part of the game, or ways of teaching and learning a game without speech. Today, Friday June 8th 2018, we finish up the week by discussing some more games that could be good for non-verbal gaming, and looking at other non-verbal scenarios and language barriers, as well as some suggestions of how to overcome them.
Jun 06, 2018
Non-verbal Gaming, Part 2 - Teaching games without speaking
00:12:00
This week's SnakesCast examines gaming without speaking, whether that is a part of the game, or ways of teaching and learning a game without speech. Today, Wednesday June 6th 2018, we continue by talking about methods of teaching games without speaking, and also games that would not be too difficult to teach that way.
Jun 04, 2018
Non-verbal Gaming, Part 1 - Games in which at least one player doesn't speak
00:12:33
This week's SnakesCast examines gaming without speaking, whether that is a part of the game, or ways of teaching and learning a game without speech. Today, Monday June 4th 2018, we begin by talking about games in which at least one player - if not all of them - is not allowed to speak.
Jun 01, 2018
How Important is Theme in Games?, Part 3 - What about games that do something different?
00:15:56
We look at one of the most divisive questions in gaming this week on the SnakesCast: "How important is theme?" Today, Friday June 1st 2018, we finish up the week by discussing a few games that have some theme that is not central to the game, talking about emergent storytelling in games, and examine using theme to help learn and teach games.
Jun 22 | 00:18:29
Canadian Board Games, Part 3 - Toronto designers and designers' nights
Jun 20 | 00:10:40
Canadian Board Games, Part 2 - Classics from Canada
Jun 18 | 00:10:57
Canadian Board Games, Part 1 - We stand on guard for games
Jun 15 | 00:11:35
Trick-Taking Games, Part 3 - Looking towards potential evolution
Jun 13 | 00:09:17
Trick-Taking Games, Part 2 - Contemporary examples
Jun 11 | 00:09:13
Trick-Taking Games, Part 1 - What is trick-taking?
Jun 08 | 00:18:18
Non-verbal Gaming, Part 3 - Further examples of non-verbal communication in gaming
Jun 06 | 00:12:00
Non-verbal Gaming, Part 2 - Teaching games without speaking
Jun 04 | 00:12:33
Non-verbal Gaming, Part 1 - Games in which at least one player doesn't speak
Jun 01 | 00:15:56
How Important is Theme in Games?, Part 3 - What about games that do something different?
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