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Ludology 272 - The Art of Games
Podcast |
Ludology
Media Type |
audio
Podknife tags |
Board Games
Games & Hobbies
Categories Via RSS |
Games
Leisure
Video Games
Publication Date |
Apr 17, 2022
Episode Duration |
00:46:24

Gil and Erica sit with game developer and new music fan Brenna Noonan to talk about her experiences developing games with her development company Quillsilver Studios, her experiences working on the smash hit Everdell, and the intersection of music and games.

SHOW NOTES

2m59s: Everdell, Roll Player: Adventures, Dog Park 6m14s: Erica and Scott chatted with the Laukats about making games as a family in Ludology 251 - All In the Family. 10m17s: Gil and Geoff discussed ludonarrative dissonance in games in Ludology 190 - Diabolus in Ludica. 11m22s: The sequence in question from the documentary Hearts of Darkness: A Filmmaker's Apocalypse. 12m33s: Sorry, spoiler alert! Hitchcock's Psycho had a legendary twist. 18m32s: Brenna mentions the productivity apps Toggl and ClickUp. 35m35s: A good sample Colvini brainburner is Carolus Magnus. Also Samurai, Sharang's episode Ludology 230 - Design Re-Verb, High Society 36m47s: The New Complexity school of music, Brian Ferneyhough, Conlon Nancarrow and his wild player piano music. (We should also mention the more recent phenomenon of Black MIDI music, like this MIDI version of Queen's Bohemian Rhapsody with 2.06 million notes.) 41m06s: Coherence, recommended by Banana Chan in Ludology 228 - The Roles We Play. 44m04s: Brenna's 3 composers she'd have over for dinner: Kaija Saariaho, Giacinto Scelsi, and Frederic Rzewski 45m13s: Gil was close! It was Charles Ives, at a performance of his music. The exact quote: "You goddamn sissy... when you hear strong masculine music like this, get up and use your ears like a man!"

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