How can authors use AI writing tools like GPT-3? What's the best way to prompt the models to output usable text? Are there copyright issues with this approach?
Author Paul Bellow explains how he is using the tools and how authors need to embrace the possibilities rather than reject them.
In the intro, I talk about getting access to the
Open AI GPT-3 beta shortly after interviewing Paul and how I used ideas from this interview to generate prompts, plus my thoughts on the tool. You can find some of the sites built on top of GPT-3 at
TheCreativePenn.com/AIWriting; plus
Will Artificial Intelligence Ever Write a Novel from thriller author, Andrew Mayne. You can find all the AI-related episodes and book recommendations at
TheCreativePenn.com/future
Paul Bellow is a LitRPG author. He's also the publisher of
LitRPG Forum, LitRPG Reads, and LitRPG Adventures. A writer for over four decades, he's currently tinkering with GPT-3 to create tools for authors and help his own writing too.
You can listen above or on
your favorite podcast app or read the notes and links below. Here are the highlights and full transcript below.
Show Notes
* What is LitRPG?
* What is Open AI's GPT3?
* Shifting your mindset to embrace AI tools rather than be scared of them
* Ways to use prompts with GPT-3 and other Natural Language Generation tools in order to output coherent and useful text
* Is it cheating to use AI tools to help write your book?
* Copyright issues related to GPT-3 — more in
Episode 519: Copyright law and blockchain for authors in an age of AI
* How might AI tools for writing be used in the near future?
You can find Paul Bellow at
LitRPGForum.com and on Twitter @LitRPGforum and you can find the D&D character backstory generator at
LitRPGAdventures.com
Transcript of Interview with Paul Bellow
Joanna: Paul Bellow is a LitRPG author. He's also the publisher of LitRPG Forum, LitRPG Reads, and LitRPG Adventures. A writer for over four decades, he's currently tinkering with GPT-3 to create tools for authors and help his own writing too. Welcome to the show, Paul.
Paul: Hi. Thanks for having me. It's good to be here.
Joanna: I'm so excited to talk to you today. As I was saying before, you've really helped me shift my own mindset around AI writing. We're going to get into so much today.
Tell us a bit more about you and how you got into writing and, also, what is LitRPG?
Paul: I'll start with the LitRPG first. It's basically a genre. The term was coined, back in 2010, I believe, by Russian authors that were putting out a anthology. And stories of this type, the basic trope being you're trapped in a video game or real people going inside a video game, has been around since at least 1978, I think, with ‘Quag Keep' by Andre Norton.