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Rebroadcast - Episode 45 - Chris Remo
Podcast |
Checkpoints
Publisher |
Declan Dineen
Media Type |
audio
Categories Via RSS |
Games & Hobbies
Video Games
Publication Date |
Jun 17, 2019
Episode Duration |
01:28:55
My guest today is Chris Remo. Chris is designer and a composer at the videogame studio Campo Santo and the producer and host of Idle Thumbs. After spending a number of years as a videogame journalist Chris moved into development, working on games like Gone Home, The Cave, Thirty Flights of Loving and most recently, Firewatch. We talk early obsessions with Civilization, first discovering Star Wars via the PC X-Wing games, college dorm Starcraft battles, playing through the videogame canon in a matter of months, and why his love of Lucasarts adventure games have played such a pivotal role in his life. Videogames. iTunes HERE - SUBSCRIBE / RATE / REVIEW RSS HERE Games discussed: Gorilla.bas, Starcraft, Civilsation, X-Wing, Imbroglio, The New York Times Crossword, Halo, Grim Fandango, Full Throttle, The Legend of Zelda, Quake, Spelunky, Super Metroid, Firewatch, Sim City Cover design: Craig Stevenson - http://onedinosaurandhisballoon.blogspot.co.uk Music: Samuel Baker - http://soundcloud.com/furoshiki
My guest today is Chris Remo. Chris is designer and a composer at the videogame studio Campo Santo and the producer and host of Idle Thumbs. After spending a number of years as a videogame journalist Chris moved into development, working on games like Gone Home, The Cave, Thirty Flights of Loving and most recently, Firewatch. We talk early obsessions with Civilization, first discovering Star Wars via the PC X-Wing games, college dorm Starcraft battles, playing through the videogame canon in a matter of months, and why his love of Lucasarts adventure games have played such a pivotal role in his life. Videogames. iTunes HERE - SUBSCRIBE / RATE / REVIEW RSS HERE Games discussed: Gorilla.bas, Starcraft, Civilsation, X-Wing, Imbroglio, The New York Times Crossword, Halo, Grim Fandango, Full Throttle, The Legend of Zelda, Quake, Spelunky, Super Metroid, Firewatch, Sim City Cover design: Craig Stevenson - http://onedinosaurandhisballoon.blogspot.co.uk Music: Samuel Baker - http://soundcloud.com/furoshiki
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This is a show about videogames, the people who play them and the people who make them. Each episode, a guest on the show talks about the games that have shaped their life in one way or another. Games that have inspired them, games that forged connections with others & games that have soothed wounds. Checkpoints!

My guest today is Chris Remo. Chris is designer and a composer at the videogame studio Campo Santo and the producer and host of Idle Thumbs. After spending a number of years as a videogame journalist Chris moved into development, working on games like Gone Home, The Cave, Thirty Flights of Loving and most recently, Firewatch.

We talk early obsessions with Civilization, first discovering Star Wars via the PC X-Wing games, college dorm Starcraft battles, playing through the videogame canon in a matter of months, and why his love of Lucasarts adventure games have played such a pivotal role in his life.

Videogames.

iTunes HERE -  SUBSCRIBE / RATE / REVIEW

RSS HERE

Games discussed: Gorilla.bas, Starcraft, Civilsation, X-Wing, Imbroglio, The New York Times Crossword, Halo, Grim Fandango, Full Throttle, The Legend of Zelda, Quake, Spelunky, Super Metroid, Firewatch, Sim City

Cover design: Craig Stevenson - http://onedinosaurandhisballoon.blogspot.co.uk

Music: Samuel Baker - http://soundcloud.com/furoshiki

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