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Dune: A Masterclass in Bringing a World to Life Through Sound
Publisher |
No Film School
Media Type |
audio
Podknife tags |
Filmmaking
Interview
Movies
TV & Film
Categories Via RSS |
TV & Film
Publication Date |
Mar 22, 2022
Episode Duration |
01:02:00
Mark Mangini and Theo Green dive into the intricate layers of building the sound for Dune and how they helped create a science-fiction universe grounded in reality… In this episode, we talk about… Getting the Blade Runner band back together  What it was like experiencing sand dunes for the first time   Running reconnaissance for sound team members and resources The multiple layers of editing production sound and actors’ dialogue  Creating the structure of language and sound palette for Dune  The process of building the ancestral skill of the Bene Gesserit voice  Beauty of discovery and finding balances for clouds of voices  Documentary realism and a universe that we acoustically recognize  Creating 3200 bespoke sounds to achieve analog reality Thematic approach to universe building and communication  How worm vocalizations were born and developed   Links to Resources:  Previous Mark Mangini Episode: https://megaphone.link/NNLLC2924908228 Episode with Greig Fraser and Joe Walker (dp and editor of Dune) https://megaphone.link/BLU5444028269 Find No Film School everywhere: On the Web https://nofilmschool.com/   Facebook  https://www.facebook.com/nofilmschool   Twitter  https://twitter.com/nofilmschool   YouTube  https://www.youtube.com/user/nofilmschool  Instagram https://www.instagram.com/nofilmschool   Get your questions answered on the podcast by emailing editor@nofilmschool.com! Learn more about your ad choices. Visit podcastchoices.com/adchoices

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