Mark Mangini and Theo Green dive into the intricate layers of building the sound for Dune and how they helped create a science-fiction universe grounded in reality…
In this episode, we talk about…
Getting the Blade Runner band back together
What it was like experiencing sand dunes for the first time
Running reconnaissance for sound team members and resources
The multiple layers of editing production sound and actors’ dialogue
Creating the structure of language and sound palette for Dune
The process of building the ancestral skill of the Bene Gesserit voice
Beauty of discovery and finding balances for clouds of voices
Documentary realism and a universe that we acoustically recognize
Creating 3200 bespoke sounds to achieve analog reality
Thematic approach to universe building and communication
How worm vocalizations were born and developed
Links to Resources:
Previous Mark Mangini Episode: https://megaphone.link/NNLLC2924908228
Episode with Greig Fraser and Joe Walker (dp and editor of Dune) https://megaphone.link/BLU5444028269
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