Please login or sign up to post and edit reviews.
Calibrating Game Glitches
Media Type |
audio
Podknife tags |
Games & Hobbies
Video Games
Categories Via RSS |
Leisure
TV & Film
Video Games
Publication Date |
Nov 19, 2015
Episode Duration |
01:02:00

Sometimes games work as they were intended. All the textures load, NPCs are working properly, and the game mechanics aren't broken.

That is the glittering utopia that not even Lara Croft can come across.

 

This week we covered game glitches and bugs, and why we are more tolerant of their presence depending on the game/publisher. Everyone but Brian had something to say on Fallout 4 and its own highs and lows, because he was too busy playing Rise of the Tomb Raider, which he had a bit to say on.

 

What do you think is an acceptable amount of glitches in a game? Are there any publishers you give an automatic pass to?

Let us know as you listen to this week's Constantly Calibrating!

This episode currently has no reviews.

Submit Review
This episode could use a review!

This episode could use a review! Have anything to say about it? Share your thoughts using the button below.

Submit Review