Please login or sign up to post and edit reviews.
“All Your Maps Are Belong To Us.” Localization; Navigation
Media Type |
audio
Podknife tags |
Design
Technology
Video Games
Categories Via RSS |
Arts
Design
Games
Leisure
Video Games
Visual Arts
Publication Date |
Nov 12, 2019
Episode Duration |
01:29:38
Nice Games Club Social Media Manager/Evil Games Co-host Dale LaCroix joins us to discuss Localization and Navigation both in games and IRL. Is Google Translate enough for your game? Will your awesome pun work in Spanish? What do Ikea and airports have to do with level design? Stick around past the outro for more Dale Travel Tips! Meta It was Halloween! Hamburger menu costume by Cathy Bridges on Twitter Goose by Cabel on Twitter Goose by LR on Twitter Goose by Robert Joe on Twitter “Luigi’s Mansion 3 Review - Frights and Delights” -Brian Shea, Game Informer “Death Stranding review: Hideo Kojima tries to make fetch happen” -Russ Frushtick, Polygon Deadspin “What Happened to Deadspin, According to the People Who Were There” -Stefan Fatsis and Josh Levin, Slate “The Senseless Death of Deadspin” -James D. Walsh, Intelligencer/New York Magazine The “UnDeadspin” Twitter account documenting new articles written by former Deadspin staff [0:18:42] Localization Gamedev Polyglot Google Spreadsheet [1:00:52] Navigation "Want To Learn About Game Design? Go To Ikea" -Jamin Warren, readwrite (originally published on Kill Screen) "IKEA, and the Logic of Video Game Design" -Daniel Golding, Kotaku [1:23:55] Dale’s Additional Travel Tips Google Maps Drury Hotels
Nice Games Club Social Media Manager/Evil Games Co-host Dale LaCroix joins us to discuss Localization and Navigation both in games and IRL. Is Google Translate enough for your game? Will your awesome pun work in Spanish? What do Ikea and airports have to do with level design? Stick around past the outro for more Dale Travel Tips! Meta It was Halloween! Hamburger menu costume by Cathy Bridges on Twitter Goose by Cabel on Twitter Goose by LR on Twitter Goose by Robert Joe on Twitter “Luigi’s Mansion 3 Review - Frights and Delights” -Brian Shea, Game Informer “Death Stranding review: Hideo Kojima tries to make fetch happen” -Russ Frushtick, Polygon Deadspin “What Happened to Deadspin, According to the People Who Were There” -Stefan Fatsis and Josh Levin, Slate “The Senseless Death of Deadspin” -James D. Walsh, Intelligencer/New York Magazine The “UnDeadspin” Twitter account documenting new articles written by former Deadspin staff [0:18:42] Localization Gamedev Polyglot Google Spreadsheet [1:00:52] Navigation "Want To Learn About Game Design? Go To Ikea" -Jamin Warren, readwrite (originally published on Kill Screen) "IKEA, and the Logic of Video Game Design" -Daniel Golding, Kotaku [1:23:55] Dale’s Additional Travel Tips Google Maps Drury Hotels

Nice Games Club Social Media Manager/Evil Games Co-host Dale LaCroix joins us to discuss Localization and Navigation both in games and IRL. Is Google Translate enough for your game? Will your awesome pun work in Spanish? What do Ikea and airports have to do with level design? Stick around past the outro for more Dale Travel Tips!

Meta

[0:18:42] Localization

[1:00:52] Navigation

[1:23:55] Dale’s Additional Travel Tips

This episode currently has no reviews.

Submit Review
This episode could use a review!

This episode could use a review! Have anything to say about it? Share your thoughts using the button below.

Submit Review