"Two bits of goop." Keeping a Game Design Journal; Bringing Other Media into Games
Media Type |
audio
Podknife tags |
Design
Technology
Video Games
Categories Via RSS |
Arts
Design
Games
Leisure
Video Games
Visual Arts
Publication Date |
Sep 30, 2022
Episode Duration |
Unknown

In this slightly-longer-than-normal episode, we start with a pandemic check-in. (Bivalent boosters are available! Go get 'em!) Ellen leads us on a journaling journey, sharing the embarrassing evidence of past attempts. Stephen challenges us to think through examples of adaptation, or maybe translation, or transcreation...well, we mostly figure it out by the end. Mark is extra-sharp with the one-liners.

Keeping a Game Design Journal 0:16:16 Ellen Burns-JohnsonGame Design"Mark's Home Office" 11/11/2021 - Nice Games ClubPatreonBeanstacker: Reading tracker app - Google Play StoreContraindication (definition) - WikipediaThe Complete Guide to Video Game Genres: From Scrollers, Shooters, to Sports - GameDesigning.orgList of video game genres - WikipediaOctalysis - Yu-kai ChouOctalysis GroupChronicle of the Movies: A Year-by-Year History from the Jazz Singer to Today - Leonard MultonBiblio.comGames I've played (Ellen's journal v1, with new entries!) - Google sheet - Ellen Burns-JohnsonGameplay journal (Ellen's journal v2 input form) - Google form - Ellen Burns-JohnsonGameplay journal (Ellen's journal v2, responses) - Google sheet - Ellen Burns-Johnson Bringing Other Media into Games 0:54:36 Stephen McGregorArtGame DesignFan Shows Us What A Frasier Game Would Look Like… Hectic - Sean MurrayTheGamer.comSingle-Camera vs. Multi-Camera TV Sitcom Scripts: What's the Difference? - Ken MiyamotoScreen Crafth.htm">The Project Gutenberg eBook of "Goody Two-Shoes" - AnonymousProject Gutenberg

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