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Three Moves Ahead 92: Classic Game Analysis - X-Com
Publisher |
Idle Thumbs
Media Type |
audio
Podknife tags |
Games & Hobbies
Video Games
Categories Via RSS |
Games & Hobbies
Video Games
Publication Date |
Nov 23, 2010
Episode Duration |
Unknown
PCGamer's Dan Stapleton joins Troy, Rob and Bruce to talk about what made 1994's X-Com one of the best strategy/tactics games ever made. Tension, atmosphere, UI, level blending, real time v turn baed and indie efforts to bring the magic back. Hideous UK Box ArtXenonautsUFO: The Two SidesDan vs Evan in The Two SidesTom Chick on X-Com

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