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Steve Pardo Composes A World Of Music For 'Signs Of The Sojourner'
Podcast |
Music Respawn
Publisher |
WSHU Public Radio
Media Type |
audio
Categories Via RSS |
Music
Music Interviews
Publication Date |
Nov 13, 2020
Episode Duration |
01:06:07
Signs of the Sojourner , created by Echo Dog Games, is all about building relationships, making connections and exploring the wider world. As the main character, you are tasked with restocking your late mother's store in the quiet town of Bartow. Composer Steve Pardow of Skewsound says this was a dream project to work on. He created an intimate folksy sound, giving each intriguing town you visit its own character. The simple gameplay of Signs of the Sojourner is unique: it's up to the player to choose cards that appear in your "hand" from a deck, which keep the conversation going (or not). Just as in real life, sometimes the interactions don't go the way you hope. Steve says because of the leisurely pace and thoughful nature of the game, a hand-crafted sound would be the best fit, so he invited some of his Nashville area friends to perform, in some cases improvising their way through his music. For Steve, the best part of working on Signs of the Sojourner was being able to make music
Signs of the Sojourner , created by Echo Dog Games, is all about building relationships, making connections and exploring the wider world. As the main character, you are tasked with restocking your late mother's store in the quiet town of Bartow. Composer Steve Pardow of Skewsound says this was a dream project to work on. He created an intimate folksy sound, giving each intriguing town you visit its own character. The simple gameplay of Signs of the Sojourner is unique: it's up to the player to

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