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Rebroadcast - Episode 31 - Shahid Ahmad
Podcast |
Checkpoints
Publisher |
Declan Dineen
Media Type |
audio
Categories Via RSS |
Games & Hobbies
Video Games
Publication Date |
Mar 11, 2019
Episode Duration |
01:25:11
My guest on today's show is Shahid Ahmad. For many people, Shahid is best known as the Playstation Indie Champion. He was part of a team that changed the landscape at Sony, and made Playstation a home for indie developers, developing the rich ecosystem we see today. But before that, Shahid had already had a rich and varied history with videogames. Starting as a bedroom coder in his teenage years, Shahid has gone on to work in almost every facet of the industry - development, production, publishing, composing - as well as playing in bands and starting his own business. He's won it all, lost it all, and won it all back. His life in games is an extraordinary story. We talk about getting RSI playing Speedball, sibling rivalry in Street Fighter, why Space Invaders is like the monolith in 2001, and the formula for knowing when a game should be greenlit. (Spoiler, there isn't one.) Games discussed - Star Raiders, Speedball 2, Jet Set Willy, Gauntlet, Call of Duty, Olli Olli, Velocity 2X, CoD: Modern Warfare, Knight Lore and Mario Kart.
My guest on today's show is Shahid Ahmad. For many people, Shahid is best known as the Playstation Indie Champion. He was part of a team that changed the landscape at Sony, and made Playstation a home for indie developers, developing the rich ecosystem we see today. But before that, Shahid had already had a rich and varied history with videogames. Starting as a bedroom coder in his teenage years, Shahid has gone on to work in almost every facet of the industry - development, production, publishing, composing - as well as playing in bands and starting his own business. He's won it all, lost it all, and won it all back. His life in games is an extraordinary story. We talk about getting RSI playing Speedball, sibling rivalry in Street Fighter, why Space Invaders is like the monolith in 2001, and the formula for knowing when a game should be greenlit. (Spoiler, there isn't one.) Games discussed - Star Raiders, Speedball 2, Jet Set Willy, Gauntlet, Call of Duty, Olli Olli, Velocity 2X, CoD: Modern Warfare, Knight Lore and Mario Kart.
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This is a show about videogames, the people who play them and the people who make them. Each episode, a guest on the show talks about the games that have shaped their life in one way or another. Games that have inspired them, games that forged connections with others and games that have soothed wounds. Checkpoints!

My guest on today's show is Shahid Ahmad. For many people, Shahid is best known as the Playstation Indie Champion. He was part of a team that changed the landscape at Sony, and made Playstation a home for indie developers, developing the rich ecosystem we see today. But before that, Shahid had already had a rich and varied history with videogames.

Starting as a bedroom coder in his teenage years, Shahid has gone on to work in almost every facet of the industry - development, production, publishing, composing - as well as playing in bands and starting his own business. He's won it all, lost it all, and won it all back. His life in games is an extraordinary story.

We talk about getting RSI playing Speedball, sibling rivalry in Street Fighter, why Space Invaders is like the monolith in 2001, and the formula for knowing when a game should be greenlit. (Spoiler, there isn't one.)

Games discussed - Star Raiders, Speedball 2, Jet Set Willy, Gauntlet, Call of Duty, Olli Olli, Velocity 2X, CoD: Modern Warfare, Knight Lore and Mario Kart.

Cover design: Craig Stevenson - http://onedinosaurandhisballoon.blogspot.co.uk

Music: Samuel Baker - http://soundcloud.com/furoshiki

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