This episode currently has no reviews.
Submit ReviewEverybody's favorite nice host emeritus, Martha Megarry, returns once again to the program to talk with Stephen about 4X games, Ellen delivers a book report, and Mark is disadvantaged as a player.
4X Games 0:05:08 Martha MegarryStephen McGregorGame DesignGamingWhat Makes a 4X Game - "Micah ""Marlowe"" Dutro", ExplorminateWelcome to CivAnon - 2K, YouTubeThe Best Scenarios in Civilization 6 - Sam Woodrick, GameRant'Civilization' and Strategy Games' Progress Delusion - Gabriel Soares, ViceColonialism is Fun? Sid Meier’s Civilization and the Gamification of Imperialism - Nick Pullen, Imperial & Global Forum Actionable Gamification by Yu-kai Chou 0:40:44 Ellen Burns-JohnsonGame DesignToolsYu-kai Chou: Gamification & Behavioral Design Our evil counterparts went deep on Gamer Motivation Profiles in thier first takeover of the show: Evil Games Club! design.org/literature/article/bartle-s-player-types-for-gamification">Bartle’s Player Types for Gamification - "Janaki Mythily Kumar, Mario Herger, and Rikke Friis Dam ", Interaction Design FoundationThe 4 Keys to Fun - Nicole Lazzaro, XEODesignDid eBay Just Prove That Paid Search Ads Don’t Work? - Ray Fisman, Harvard Business ReviewThis episode currently has no reviews.
Submit ReviewThis episode could use a review! Have anything to say about it? Share your thoughts using the button below.
Submit Review