"Mindworm husbandry." 4X Games; Actionable Gamification by Yu-kai Chou
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audio
Podknife tags |
Design
Technology
Video Games
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Arts
Design
Games
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Video Games
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Publication Date |
Dec 16, 2020
Episode Duration |
Unknown

Everybody's favorite nice host emeritus, Martha Megarry, returns once again to the program to talk with Stephen about 4X games, Ellen delivers a book report, and Mark is disadvantaged as a player.

4X Games 0:05:08 Martha MegarryStephen McGregorGame DesignGamingWhat Makes a 4X Game - "Micah ""Marlowe"" Dutro"ExplorminateWelcome to CivAnon - 2KYouTubeThe Best Scenarios in Civilization 6 - Sam WoodrickGameRant'Civilization' and Strategy Games' Progress Delusion - Gabriel SoaresViceColonialism is Fun? Sid Meier’s Civilization and the Gamification of Imperialism - Nick PullenImperial & Global Forum Actionable Gamification by Yu-kai Chou 0:40:44 Ellen Burns-JohnsonGame DesignToolsYu-kai Chou: Gamification & Behavioral Design Our evil counterparts went deep on Gamer Motivation Profiles in thier first takeover of the show: Evil Games Club! design.org/literature/article/bartle-s-player-types-for-gamification">Bartle’s Player Types for Gamification - "Janaki Mythily Kumar, Mario Herger, and Rikke Friis Dam "Interaction Design FoundationThe 4 Keys to Fun - Nicole LazzaroXEODesignDid eBay Just Prove That Paid Search Ads Don’t Work? - Ray FismanHarvard Business Review

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