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"Just-In-Time Compiler." Deluxe Editions; Illusions of Choice
Media Type |
audio
Podknife tags |
Design
Technology
Video Games
Categories Via RSS |
Arts
Design
Games
Leisure
Video Games
Visual Arts
Publication Date |
Oct 15, 2021
Episode Duration |
Unknown

Your nice hosts recorded this episode on an especially-timely Tuesday evening. It turns out that recording on an "off" day does goofy things to a podcaster's brain. Can you improve upon the game of "rock, paper, scissors"? How common are red stop signs across the globe? What noises does a wind serpent make? Do video games really give us choices? How many Kirby plushies does Stephen have? We're asking the tough questions here on Nice Games Club. 

Deluxe Editions 10:04 Ellen Burns-JohnsonGamingMarketingPhysical GamesRock, Paper, Scissors: Deluxe Edition (on Kickstarter)Day of Dragons (in early access) Illusions of Choice 37:28 Mark LaCroixGame DesignJellyvision LabsJellyvision (history)  - WikipediaStop signs - WikipediaOperation LifesaverThe Illusion of Choice in Telltale Games' The Walking Dead - Adrian FroschauerOntological Geek

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