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J.M. DeMatteis — Burying Spider-Man, Building Worlds
Publisher |
Goodstuff.network
Media Type |
audio
Podknife tags |
Careers
Interview
Technology
Categories Via RSS |
Arts
Tech News
Technology
Publication Date |
May 03, 2017
Episode Duration |
Unknown
J.M. DeMatteis is an Eisner award-winning writer and editor with more than thirty years experience in comic books, graphic novels, television, film, and prose. He stops by the show to talk about his process, how things have changed in comics over the years, and the services he provides to help other writers.
J.M. DeMatteis is an Eisner award-winning writer and editor with more than thirty years experience in comic books, graphic novels, television, film, and prose. He stops by the show to talk about his process, how things have changed in comics over the years, and the services he provides to help other writers.

J.M. DeMatteis is an Eisner award-winning writer and editor with more than thirty years experience in comic books, graphic novels, television, film, and prose. He stops by the show to talk about his process, how things have changed in comics over the years, and the services he provides to help other writers.

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Jump to a conversation on…

  • 4:30 Brooklyn Dreams
  • 5:35 How much of it was true?
  • 7:55 What other stories do you consider in your top 5?
  • 11:30 Following writers vs superheroes and characters.
  • 12:50 Which superhero did you first write?
  • 13:55 Is it easier to write a short or longer story?
  • 14:45 Rules and regulations when Dematteis started writing.
  • 15:50 How did you get into writing comics?
  • 17:30 How long was your rejection period before you broke in?
  • 19:10 What’s it like to take over writing for a superhero?
  • 22:10 Using an outline for a workflow when writing?
  • 26:12 The best stimulus for getting the work done is…
  • 28:40 Putting all the pipe together to create a story that makes sense.
  • 30:00 Writing for TV vs writing for a comic book.
  • 33:10 Can you talk about the next movie for DC?
  • 33:40 Batman vs Robin was the most fun gigs I’ve ever had.
  • 34:50 Working on projects that don’t end up working well.
  • 36:15 Justice League was almost too easy.
  • 38:10 Thoughts on comic book page counts.
  • 41:20 When a comic is over too quick…
  • 42:20 Digital development of comics vs traditional development
  • 46:20 How important is it to create your own work?
  • 48:10 Other services that J.M. Dematteis provides.
  • 49:30 What do the workshops look like?

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