“I don’t always want to do that.” Holistic Game Design; Work/Life Balance (again!)
Media Type |
audio
Podknife tags |
Design
Technology
Video Games
Categories Via RSS |
Arts
Design
Games
Leisure
Video Games
Visual Arts
Publication Date |
Oct 08, 2019
Episode Duration |
01:15:26
This week on the show, your nice hosts get caught up in all the game releases that gamedev Twitter was going on about in the last few weeks, then talk about how it all comes together, and revisit an old topic now that nearly three years has passed and so much has changed. Meta The latest game trailer to submit to the #StephenTest is "Reginald Does His Thang" by Gibrian Foltz. Available now on Steam and Itch! Stephen is working on a new game, the just announced Rhythm Rumble! "Apple Arcade: Game Developers Still Don’t Have Answers They Need" - Nate Swanner, Dice "Developers Cash In By Selling Their Switch Games For Pennies" - Stephen J. Bronner, Kotaku [0:20:11] Holistic Game Design [0:49:10] Work/Life Balance

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