Game Emulation with former MAME programmer Aaron Giles
Publisher |
Scott Hanselman
Media Type |
audio
Categories Via RSS |
Education
How To
Science
Technology
Publication Date |
Jan 19, 2023
Episode Duration |
00:36:50

Scott talks to pro­gram­mer, mu­si­cian, web de­vel­o­per, and gra­phic de­sign­er Aaron Giles about the state of game emulation. Aaron has worked for Microsoft, Connectix, LucasArts, contributed to the MAME project for over 17 years, and even ran the project for 6  years! We chat about his current project, DREAMM, which is a Windows-based emulator for classic LucasArts SCUMM adventure games, from Maniac Mansion through The Curse of Monkey Island and everything in-between!

Scott talks to pro­gram­mer, mu­si­cian, web de­vel­o­per, and gra­phic de­sign­er Aaron Giles about the state of game emulation. Aaron has worked for Microsoft, Connectix, LucasArts, contributed to the MAME project for over 17 years, and even ran the project for 6 years! We chat about his current project, DREAMM, which is a Windows-based emulator for classic LucasArts SCUMM adventure games, from Maniac Mansion through The Curse of Monkey Island and everything in-between!

Scott talks to pro­gram­mer, mu­si­cian, web de­vel­o­per, and gra­phic de­sign­er Aaron Giles about the state of game emulation. Aaron has worked for Microsoft, Connectix, LucasArts, contributed to the MAME project for over 17 years, and even ran the project for 6  years! We chat about his current project, DREAMM, which is a Windows-based emulator for classic LucasArts SCUMM adventure games, from Maniac Mansion through The Curse of Monkey Island and everything in-between!

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