The creators behind Waypoint favorite XCOM are turning their tactics expertise towards the Marvel universe—except now, it’s got cards. Of course, we jumped at the chance to check out the game early and interview game director Jake Solomon. Join Patrick and Rob as they interview Jake and get a (surprisingly honest!) answer to why XCOM + superheroes didn’t work, and discuss everything from making the move to card mechanics, to why of all the storylines and comic events Marvel has done, they chose the obscure “Midnight Sons.”
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