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Designer Notes 17: Ananda Gupta
Podcast |
Designer Notes
Publisher |
Idle Thumbs
Media Type |
audio
Categories Via RSS |
Games & Hobbies
Video Games
Publication Date |
Apr 01, 2016
Episode Duration |
02:15:52
In this episode, Soren interviews game designer Ananda Gupta, best known as the co-designer of Twilight Struggle and the lead designer of XCOM: Enemy Within. They discuss why DC has no fort in For the People, whether Labyrinth's neocon design is intentional, and should Twilight Struggle use dice to resolve conflicts. They also assume quite incorrectly that Command & Conquer: Generals was released before 9/11. Who knew?!?

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