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Chatter: National Security Insights from Board Games with Volko Ruhnke
Media Type |
audio
Categories Via RSS |
Government
History
News
Politics
Publication Date |
Jul 20, 2023
Episode Duration |
01:29:26

Gaming might seem far removed from national security, but Volko Ruhnke's experience proves otherwise. During his career as an intelligence analyst and manager, he designed and published many commercially successful historical board games that, in turn, informed his work. Additionally, he applied his skills in gaming to training intelligence officers.

David Priess hosted Volko for a deep dive about board games that included discussion of various game types, the value of in-person vs. virtual gaming, Volko's intelligence career, his many published games, the use of cards in gameplay, the importance of honoring historicity while avoiding forced recreation of exact historical timelines, similarities between game design and intelligence questions, the collaborative nature of historical boardgaming, why military wargaming matters, complexity in intelligence analysis, games ranging from political coalition management to Polynesian exploration and from the suffrage movement in the early 1900s to the manipulation of public perceptions about the functionality of Machu Picchu, and much more.

Among the works mentioned in this episode:

Volko Ruhnke's page at 47-volko-ruhnke.aspx">GMT Games

The Kevin McPartland-designed game 974-conquest-of-paradise-3rd-printing.aspx">Conquest of Paradise

The Alison Collins-designed game Wiñay Kawsay

Chatter is a production of Lawfare and Goat Rodeo. This episode was produced and edited by Noam Osband and Cara Shillenn of Goat Rodeo. Podcast theme by David Priess, featuring music created using Groovepad.

Support this show http://supporter.acast.com/lawfare.


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