Board Games: A Winning Strategy
Publisher |
Dell Technologies
Media Type |
audio
Categories Via RSS |
Business
Society & Culture
Technology
Publication Date |
Mar 08, 2023
Episode Duration |
00:32:39

Since its release in 1935, Monopoly has been translated into 37 languages and is played in more than 103 countries around the globe. It’s arguably the world’s most famous board game. But this iconic pastime we now associate with cutthroat capitalism had a very different message when it was first conceived. In fact, it was only transformed into the version of Monopoly we know today because the rules were tweaked and customized as it passed from person to person in the first few decades following its conception. Today, the same crowdsourced feedback that helped create Monopoly, has helped usher in a board game renaissance. Crowdfunding and digital game platforms have reinvigorated the industry and given enthusiasts a hand in developing the games they love. Learn how our digital hive mind is improving how we play on this episode of Trailblazers. Featuring Philip Orbanes, Guido Teuber, Jonathan Ritter-Roderick, Marcin Swierkot and Davide Garofalo.

For more on the podcast go to delltechnologies.com/trailblazers

Since its release in 1935, Monopoly has been translated into 37 languages and is played in more than 103 countries around the globe. It’s arguably the world’s most famous board game. But this iconic pastime we now associate with cutthroat capitalism had a very different message when it was first conceived. In fact, it was only transformed into the version of Monopoly we know today because the rules were tweaked and customized as it passed from person to person in the first few decades following its conception. Today, the same crowdsourced feedback that helped create Monopoly, has helped usher in a board game renaissance. Crowdfunding and digital game platforms have reinvigorated the industry and given enthusiasts a hand in developing the games they love. Learn how our digital hive mind is improving how we play on this episode of Trailblazers. Featuring Philip Orbanes, Guido Teuber, Jonathan Ritter-Roderick, Marcin Swierkot and Davide Garofalo.

Since its release in 1935, Monopoly has been translated into 37 languages and is played in more than 103 countries around the globe. It’s arguably the world’s most famous board game. But this iconic pastime we now associate with cutthroat capitalism had a very different message when it was first conceived. In fact, it was only transformed into the version of Monopoly we know today because the rules were tweaked and customized as it passed from person to person in the first few decades following its conception. Today, the same crowdsourced feedback that helped create Monopoly, has helped usher in a board game renaissance. Crowdfunding and digital game platforms have reinvigorated the industry and given enthusiasts a hand in developing the games they love. Learn how our digital hive mind is improving how we play on this episode of Trailblazers. Featuring Philip Orbanes, Guido Teuber, Jonathan Ritter-Roderick, Marcin Swierkot and Davide Garofalo.

For more on the podcast go to delltechnologies.com/trailblazers

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