Bennett Foddy, Game Designer, Getting Over It
Podcast |
Design Notes
Publisher |
Google Design
Media Type |
audio
Podknife tags |
Arts
Design
Google
Interview
Technology
Visual Arts
Categories Via RSS |
Arts
Design
Visual Arts
Publication Date |
Mar 13, 2018
Episode Duration |
00:29:50

In this episode, Liam speaks with game designer, professor, and philosopher Bennett Foddy about  using frustration as a design pattern, positioning games at the intersection of art and software, and who he had in mind when creating Getting Over It.

Show notes 👉 https://design.google/podcasts

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