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351: Accessibility Gut Checks
Podcast |
Design Details
Publisher |
Spec
Media Type |
audio
Categories Via RSS |
Arts
Design
Technology
Publication Date |
Jun 17, 2020
Episode Duration |
00:35:16

This week, we share some accessibility gut checks that designers should think through before moving into high fidelity mocks. We also talk about industrial design and video game hardware in this week's Sidebar, plus we share our cool things as always!


Golden Ratio Patrons:

More than 3,000 of the world's top design teams, including BuzzFeed, Ogilvy, MetaLab and Hulu use Float to plan their projects and schedule their team’s time. Float is the most accurate tool for planning your project resources and scheduling your team's time. Learn more at float.com/designdetails


Latest VIP Patrons:

Huge shoutouts to our latest Very Important Pixels!

  • Shefali Netke
  • Darwin Witt
  • laoTzu
  • Jason Wu
  • Christian Lunde

The Sidebar:

The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to full episodes going forward! Sign up at https://patreon.com/designdetails.

In this week's Sidebar, we talk about video game console design, how controllers have changed, the evolution of gameplay sensors, and our hot takes on which console we are likely to buy.


Follow-up:


Listener Question:


Cool Things:

  • Brian shared Children of Time, a fun (but long) world-building sci-fi story. Marshall also read this, and we both love it. The sequel, Children of Ruin is on deck.
  • Marshall shared an interview with the Dwarf Fortress creator with a very fun bug hunting story.
    • Kruggsmash is a video creator who creates adventures within Dwarf Fortress' infinite worlds.

Design Details on the Web:


BYEEE!

This week, we share some accessibility gut checks that designers should think through before moving into high fidelity mocks. We also talk about industrial design and video game hardware in this week's Sidebar, plus we share our cool things as always!

This week, we share some accessibility gut checks that designers should think through before moving into high fidelity mocks. We also talk about industrial design and video game hardware in this week's Sidebar, plus we share our cool things as always!


Golden Ratio Patrons:

More than 3,000 of the world's top design teams, including BuzzFeed, Ogilvy, MetaLab and Hulu use Float to plan their projects and schedule their team’s time. Float is the most accurate tool for planning your project resources and scheduling your team's time. Learn more at float.com/designdetails


Latest VIP Patrons:

Huge shoutouts to our latest Very Important Pixels!

  • Shefali Netke
  • Darwin Witt
  • laoTzu
  • Jason Wu
  • Christian Lunde

The Sidebar:

The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to full episodes going forward! Sign up at https://patreon.com/designdetails.

In this week's Sidebar, we talk about video game console design, how controllers have changed, the evolution of gameplay sensors, and our hot takes on which console we are likely to buy.


Follow-up:


Listener Question:


Cool Things:

  • Brian shared Children of Time, a fun (but long) world-building sci-fi story. Marshall also read this, and we both love it. The sequel, Children of Ruin is on deck.
  • Marshall shared an interview with the Dwarf Fortress creator with a very fun bug hunting story.
    • Kruggsmash is a video creator who creates adventures within Dwarf Fortress' infinite worlds.

Design Details on the Web:


BYEEE!

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