We can draw connections between org design at work and org design IRL all day, every day. And today is no exception, as Aaron and Rodney unpack what playing music and playing video games has taught them about working in complexity. In this episode, they dig into:
The reflex for planning and prediction that kicks in when we try something new
The instincts that may run counter to working in complexity, and how to develop new heuristics that serve us better
The disorientation that comes with simultaneously thinking about, learning, and trying something new
The difference between noticing muscles and planning muscles
Why it’s worth wading into the complexity pool with playfulness and an openness to experimentation
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